/*
==========================================================
Basic Structures and Constants
DevX Team
==========================================================
*/

#ifndef _STRUCTURES_H_
#define _STRUCTURES_H_

const int ROWS=8;
const int COLUMNS=8;

enum pieceType_t
{
	KING,
	QUEEN,
	ROOK,
	BISHOP,
	KNIGHT,
	PAWN
};

enum player_t
{
	WHITE,
	BLACK
};

 struct position_t
{
	unsigned int row;
	unsigned int column;
};

 struct piecePos_t 
 {
    unsigned int x;//row
	unsigned int y;//column
 };

#endif